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Tatsunoko vs. Capcom: Cross Generation of Heroes | |
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Cover for the Wii version of Tatsunoko vs. Capcom. Ken the Eagle and Ryu are featured in the foreground, with the remainder of the cast in the background. | |
Developer(s) | Capcom / 8ing |
Publisher(s) | Capcom 20th Century Fox TV 20th Television Naoko Takeuchi |
Platform(s) | Arcade, Wii |
Release date | JP December 11, 2008 [1] |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Rating(s) | CERO B |
Input methods | 8-way joystick, 4 buttons, Wii Remote, Classic Controller, Gamecube Controller (Wii version) |
Arcade system | Unnamed Wii-based arcade board |
Tatsunoko vs. Capcom: Cross Generation of Heroes (タツノコ VS. CAPCOM CROSS GENERATION OF HEROES?) is a crossover fighting game featuring characters from the Japanese animation studio Tatsunoko Productions and Capcom. It was originally released exclusively in Japan in December 11 2008[2], but a reworked edition of the Wii version was made available in North America and Europe as Tatsunoko vs. Capcom: Ultimate All-Stars in 2010.[3][4]
Gameplay
The game is the seventh installment in Capcom's Vs. crossover series, which includes the Marvel vs. Capcom and Capcom vs. SNK games. Each player typically has a team of two characters, and players can switch their characters at any time, and even perform powerful tag team moves involving both team members' special moves (however, this uses up a special bars for each move). However, large characters, such as Tatsunoko's Gold Lightan and Capcom's PTX-40A, fight on their own without a partner. Producer Ryota Niitsuma announced the inclusion of mini-games and the option for a simplified control scheme. The game has support for the Classic Controller and the Gamecube Controller as well. The buttons are listed as "Assist" "Weak" "Medium" and "Strong".
Universal mechanics are similar to the previous Marvel vs. Capcom games. Characters can call their partner to do a predefined Variable Assist attack. Characters can tag with another character, performing an attack upon entry called a Variable Attack. Performing a Variable Counterattack also lets the player tag out with another character. Snapback is an attack that forces the opponent to switch characters should it land. Hyper Variable Combination lets characters of one team perform their Hyper moves, attacks that require a stock of level, at the same time, whereas Delayed Hyper Cancellation cancels a current Hyper move of the character with another Hyper move of the character's partner. Each character has a launcher to send the opponent to the air, allowing the character to do an Aerial Rave.
There are also new universal techniques found in the game. Variable Aerial Rave lets the character switch to his or her partner while in mid-air. Mega Crash is a defensive maneuver that frees the character from the opponent while sacrifice a part of his or her life and two stocks of levels. Assault is an offensive variation of Mega Crash. Baroque is a mode where the character glows in rainbow color while sacrificing the red portion of the character's life - activating the mode cancels the current attack animation, allowing the player to extend combos and deal more damage relative to the amount of red life that is sacrificed. Baroque ends when the character eith doesn't do anything or performs a Hyper move.
The large characters (Gold Lightan and PTX-40A) cannot do the universal techniques that require a partner due to their single-character limit.
Modes
Cross Generation of Heroes, the 2008 Wii version of Tatsunoko vs. Capcom, has an Arcade game mode: the player fights against AI-controlled opponents to reach the final boss character, Yami from Ōkami. Time Attack and Survival modes are also available, and require the player to defeat every character in the game. While Survival limits health regeneration, Time attack challenges players to win in the shortest time possible. Other modes include Vs. Mode, in which two players engage in combat, and Original Games, which sees up to four players competing in character-specific minigames. Using money obtained throughout the game, the player may purchase unlockable characters, alternate character costumes, minigames, character profiles, movies, illustrations, and background music. Once purchased, the latter four are viewable in a gallery.[5][6] The arcade release of Cross Generation of Heroes omits the game modes, and instead features a character selection screen from which a player may compete against either AI opponents or a second player.[7] Furthermore, this game does not include Nintendo Wi-Fi Connection support for any online modes, although this is later added in Ultimate All-Stars.[8]
Characters
From Tatsunoko properties
Introduced in Arcade release
Character | Origin | Voice Actor |
---|---|---|
Ken the Eagle | Science Ninja Team Gatchaman | Katsuji Mori |
Casshan | Neo-Human Casshern | Daisuke Ono |
Tekkaman | Tekkaman: The Space Knight | Katsuji Mori |
Yatterman-1 | Yatterman | Eri Kitamura |
Polimar | Hurricane Polymar | Kunihiko Yasui |
Gold Lightan | Golden Warrior Gold Lightan | Issei Futamata |
Doronjo | Yatterman | Noriko Ohara |
Karas | Karas | Endo Daichi |
Jun the Swan | Science Ninja Team Gatchaman | Kazuko Sugiyama |
Wii exclusive additions
Character | Origin | Voice Actor |
---|---|---|
Hakushon Daimao | Hakushon Daimaō | Tōru Ōhira |
Ippatsuman | Gyakuten! Ippatsuman | Masayuki Katō |
Notes
- 1. ^ Casshern is accompanied by Friender, who assists in some of his special attacks and hyper combos.
- 2. ^ Yatterman-1 is accompanied by Yatterwan, who does his hyper combos. If using his alternate color scheme, Yatterwan is replaced by Yatterpelican.
- 3. ^ Doronjo is accompanied by Boyakki and Tonzra, who assist in all of her special attacks and hyper combos.
- 4. ^ Gold Lightan cannot be teamed up with another character.
- 5. The dog, Bull, Appears in Hakushon Daimao’s moveset.
- 6. Ippatsuman’s mech appears in his moveset.
From Capcom properties
Introduced in Arcade release
Character | Origin | Voice Actor |
---|---|---|
Ryu | Street Fighter | Hiroki Takahashi |
Chun-Li | Street Fighter II | Fumiko Orikasa |
Batsu Ichimonji | Rival Schools: United By Fate | Nobuyuki Hiyama |
Alex | Street Fighter III | Hiroki Yasumoto |
Morrigan Aensland | Darkstalkers: The Night Warriors | Yayoi Jinguji |
Kaijin no Soki | Onimusha: Dawn of Dreams | Toshiyuki Kusuda |
Megaman Volnutt | Mega Man Legends | Mayumi Tanaka |
PTX-40A | Lost Planet: Extreme Condition | (None) |
Roll | Mega Man | Hiromi Igarashi |
Wii exclusive additions
Character | Origin | Voice Actor |
---|---|---|
Saki Omokane | Quiz Nanairo Dreams | Yōko Honna |
Viewtiful Joe | Viewtiful Joe | Shinji Kawada |
Final Boss
Character | Origin | Voice Actor |
---|---|---|
Yami | Okami | (None) |
Notes
- 1. ^ Morrigan is assisted by Lilith during her Darkness Illusion hyper combo.
- 2. ^ PTX-40A cannot be teamed up with another character.
- 3. ^ Viewtiful Joe is assisted by Sexy Silvia during his Six Machine Cannon hyper combo.
Videos
Gallery
References
- ↑ http://kakuge.info/d/t/tatsuvscap.htm
- ↑ http://kakuge.info/d/t/tatsuvscap.htm
- ↑ Template:Cite interview
- ↑ Kramer, Chris (2008-05-18). Capcom E3 Mystery Game #1 revealed in July Nintendo Power. Capcom Unity. Retrieved on 2009-05-18.
- ↑ Tanaka, John (2008-12-11). Tatsunoko VS Capcom Playtest; We try out the import of the Japan-only crossover fighter.. IGN. Fox Interactive Media. Archived from the original on 2009-02-15. Retrieved on 2010-01-22.
- ↑ Template:Cite video game
- ↑ Template:Cite interview
- ↑ Template:Cite press release